Russians review Killing Floor

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Russians review Killing Floor

Post by Pararaptor on Mon Mar 05, 2012 7:31 am

The creators of "horror" about the invasion of wandering undead / mutants / survivors of the virus rarely spend resources in a thoughtful elaboration of the world. Who will pay attention to it, when there is thunder shotguns and ghouls loudly chomps brains? Much more important is vigorous script, original sets and buckets of ketchup. In the "cinematic" campaign of Left 4 Deadthere are no plot, but to inflame the passions and the atmosphere they are not inferior to the best "single-coil" shooters.

Tripwire has all topsy-turvy. By the standards of the genre, information about the crash occurred a few. Horzine Biotech Corporation grew into a bunker under London artificial super-soldiers. Unfortunately, the process of cloning is out of control. The flow of zombies flooded the capital flowed through the neighborhood, so that the government had to pull survivors of police and army units. Alas, except for ties, no matter what fantasy is not enough.

In L4D it was necessary to move constantly in order not to perish under the onslaught of "infected". Runs on linear locations turned into a real adventure. Killing Floor dance on the other oven. Its maps are similar to the arena for network battles of the UT 2004 - Plexus corridors or areas of land in the open air. Players position themselves for the defense and destroy the crowd of freaks, getting their scalps remuneration. When they peremelyut another batch of "meat", opens shop selling "guns" and ammunition. The murder weapon - with an excess, although much good exotics such as crossbows, and flame throwers dvustvolok bit.

After a brief respite, rises a new "wave", which brings a fat herd of monsters. By joining the usual zombie freaks with chainsaws, fat men with indigestion, crawling on all fours, "Jumpers," invisible and "siren" deafening ultrasonic songs. At the end of the stage boss creeps armed with multicore machine gun. Menagerie is rich, so just look for the approach to each opponent, as in L4D , not necessary. The most tricky tactical maneuver - familiar from Alien Shooter retreat backwards. Often, things are even simpler - if the team got into the middle of a long passage, and bristled stems to both sides, it is almost invulnerable.

It is unclear to whom the calculated first and the second of four levels of difficulty - and without that it becomes flabby fun beating babies. Similarly, in the console Battlefield: Bad Company , each fighter is endowed with the "eternal" syringe for treatment. It is worth volleys subside for a few seconds, and the wounds disappear. No sense of danger or excitement. While team members do not behave in a stupid, can not lose. Mode Survival, which appeared in the Left 4 Deadwith the April update offers a similar gameplay, but it does not get bored - sustained attacks "special infected" do not give a rest.

Poor zombies
However, Killing Floor is hardly shining success even with the talented designers - the budget of the game is too small. Nostalgia it is only pity. For the Unreal Engine 2 graphics here was not bad, but from the modern project of separating the gulf. Nightmare of all - The Threepenny lighting and ragged animation, and voice to match the characters in the picture. According to data from the user's manual, pored over it for four actors. I also thought that two of them: a man, all nabubnivshy unfunny remarks, and moved the girl marijuana as a saleswoman.

Assembled on the knee and the interface is awkward untidy. The inscriptions in red on the red edge of the roughest and sharp buttons hurt the eyes. But there is a lot of options, filters and server settings for all occasions. In addition, Tripwire has added voice and befriended Killing Floor on Steam, introducing the "achievements" and the mechanism for quick connection to friends.

Rare good idea and does not spread its wings. For example, the beginnings of RPG-elements. You will be offered six classes (medic, engineer, commandos, flamethrower, Berserker, the sniper) with the corresponding bonus: Physicians heal better, masked commandos notice reptiles , etc. In carrying out simple tasks, you can enhance their professionalism. Say, "swordsman" mangled hundreds of mutants, cheerfully waving an ax and machete. However, Tripwire, rather than how to turn around, stopped after the first step. "Circulation" does not require our interference, and gives no choice, and skills that it opens up, operate automatically. If you suddenly forget about its existence, nothing will change. Worth a fuss?

It seems that the authors were firing ideas at random. You can brew the door, blocking the path of the enemy? Great! But the batteries in the flashlight, sitting down in less than a minute - is not conditional, and nerve-racking noise. Even more annoying "word-mo", regularly interrupt the game and caught in awkward positions, most participants.

These sins have been forgiven, Learn to see Killing Floor play the "ethnic card". Unfortunately, the fact that it is in the heart of Britain, of course only on the location KF-WestLondon, reminiscent of Hellgate: London . Fight on the other four arenas - in the laboratory of acid colors, dreary office, house-to-bog, and on the farm - do not pull.

***
The dead must lie in the cemetery, but not to frighten the people of shabby mugs and bad odor. The same can be said of many modes. If you are attracted to violent theme of the British dead, do not spend $ 15 on this hand-made article. Better buy the DVD «28 Days Later" and Dead Set.
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Re: Russians review Killing Floor

Post by Komrade Kharloth on Mon Mar 05, 2012 11:46 am

I don't know what they're saying, but I agree with them.

I did not care for killing floor, COME AT ME BRO.

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Re: Russians review Killing Floor

Post by MilkyFresh on Mon Mar 05, 2012 11:52 am

"Alas, except for ties, no matter what fantasy is not enough."

This is beautiful.

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Re: Russians review Killing Floor

Post by Furburt on Mon Mar 05, 2012 12:51 pm

"Killing Floor dance on the other oven" is the greatest phrase ever and "Dance on the other oven" should be immediately entered into the Mellow Dictionary.

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Re: Russians review Killing Floor

Post by Mr. Wiggles on Mon Mar 05, 2012 6:24 pm

Mellow Dictionary?

Didn't Herald make us smoke that one?

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Re: Russians review Killing Floor

Post by Furburt on Mon Mar 05, 2012 6:31 pm

Then we shall roll another.

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Re: Russians review Killing Floor

Post by MilkyFresh on Mon Mar 05, 2012 6:38 pm

It truly was like a portal.

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Re: Russians review Killing Floor

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